A player/team counts every disc within the shooting line adding any discs in the 20-bowl. Scoring takes place after players have shot all their discs. Any discs that once left the playing area stay out of the game until its end. One round lasts until both players run out of their 12 discs. Only discs that stop touching the shooting line are deemed out of play and must be removed to the ditch. by first hitting a bumper or any other disc) by bumping an own disc to the opposing disc (for carom rules see chapter 8).Īfter collision of at least two opposing discs, they can finish their movements anywhere within the playing area. Striking can also be made indirectly (e.g. If the shooter fails to hit any opposing discs, shooting disc must be removed to the ditch, furthermore every discs of the shooter involved in the shot must also be removed from the playing area (including any discs that have fallen into the center hole). If the opponent has one or more discs in play the next player MUST shoot his/her disc to strike at least one of the opposing discs with any of his/her own discs (see image 4). Players count their points at the end of each round (as detailed in chapter 7). The shooting line is also the border of the playing area (see image 1). Discs leaving the playing area are worth 0 point. A disc falling into the center hole is worth immediately 20 points to its player. The most outer circle is the shooting line.ĭiscs landing within the scoring circles are worth 15, 10 and 5 points moving out from inside. Players can only shoot discs from their quadrant. The most outer scoring filed is divided into four quadrants. There are 8 bumpers around the most inner circle to make it more difficult to flick the discs in the center hole. The playing area is divided into 3 scoring fields by concentric circles with increasing values towards the center. Players flick small wooden discs on the playing surface into valuable positions. The standard Crokinole board is a 66 cm (26”) diameter wooden board with a shallow hole in the center. Also there are rules for 3-player mode (for 3-player game see chapter 9). Cooperative 4-player-mode is also very popular when two 2-player teams face each other. Commonly Crokinole is played by 2 players.